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Alea shortlisted for two categories at SiGMA Europe Awards 2026
Alea shortlisted for two categories at SiGMA Europe Awards 2026

(AsiaGameHub) -   The firm has been nominated for Creative Excellence 2026 and Best Aggregator 2026. Press release.- Alea has earned a spot on the shortlist for two categories at the upcoming SiGMA Europe Awards 2026, which will be held on May 27th at the Malta Casino during one of the busiest weeks on the igaming industry calendar. The company has landed nominations for Creative Excellence 2026 and Best Aggregator 2026. This recognition arrives during a year of steady growth for Alea, as the company scales its aggregation platform across global markets while continuing to invest in product development, infrastructure, and international expansion. A robust presence across NEXT.io Valletta The awards coincide with NEXT.io Valletta, where Alea will maintain a prominent profile both on stage and at multiple side events running throughout the week. Company founder Alexandre Tomic will join the panel “Founders Anonymous – The Conversations That Don’t Make the Press Release,” focused on the real-world realities of building companies, covering everything from tough strategic decisions to fundraising and acquisitions. On May 27, Alexandre will also moderate “The Day the Lights Go Out,” an interactive keynote built around a simulated regulatory crisis scenario that challenges industry leaders to respond in real time to the sudden loss of major markets. Later that same day, he will deliver “The World Under One Lens,” a keynote exploring what aggregation-scale data reveals about how the world actually engages with igaming: which markets are growing faster than projected, how player behaviour differs across regions, and why many of the industry’s biggest core assumptions no longer match current reality. Beyond the conference floor Alongside the official conference agenda, Alea will once again sponsor the Ice Bath & Yoga/Breathwork session led by Neil Agius ahead of the event opening, and will also co-host an exclusive CXO dinner alongside NEXT.io at Contessa Restaurant inside The Phoenicia Malta. To close out the week, Alea will also attend the BGaming Charity Gala in support of DAR Bjorn, continuing the company’s participation in community initiatives held across Malta’s event week. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

India targets Polymarket and Kalshi in clampdown on prediction markets
India targets Polymarket and Kalshi in clampdown on prediction markets

(AsiaGameHub) -   Indian authorities are gearing up to officially ban prediction market platforms Polymarket and Kalshi, intensifying their crackdown on services considered unlawful under the nation's updated online gaming regulations. As reported by ThePrint, citing a senior government official, the Ministry of Electronics and Information Technology (MeitY) has already directed the blocking of Polymarket, with a comparable directive for Kalshi anticipated to be issued as soon as Friday. Despite numerous prior warnings and restrictions from the Indian government, both platforms continue to function. MeitY has frequently notified VPN service providers that users are bypassing restrictions to access these "illegal or blocked prediction market and online betting platforms," which are banned in the country. Although internet service providers (ISPs) were anticipated to block access, local reports indicate that users in India can still sign up and trade on both prediction platforms. Furthermore, the government contends that prediction markets like Kalshi and Polymarket are unlawful under Indian legislation, as they involve users wagering real money to forecast future occurrences. Intermediaries failing to adhere to the government's blocking directives could face financial penalties and prison sentences of up to seven years. Deepro Guha, a policy expert at The Quantum Hub, noted that implementing these bans could prove difficult because of the prevalence of mirror sites. Banned platforms frequently reappear within days under new domain names, hosting identical content. Guha added that the legal status of these platforms is straightforward, stating, "It’s the definition of betting. There’s no other way to get out of that." This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Casino Guru Wins “Casino Affiliate of the Year” at AffPapa iGaming Awards 2026 in Madrid
Casino Guru Wins “Casino Affiliate of the Year” at AffPapa iGaming Awards 2026 in Madrid

(AsiaGameHub) -   Casino Guru has been named Casino Affiliate of the Year at the 2026 AffPapa iGaming Awards held in Madrid, marking another major industry accolade for the company’s ongoing contributions to transparency, player protection, and responsible growth within the iGaming ecosystem. The AffPapa iGaming Awards honor excellence across affiliates, operators, and B2B providers, recognizing organizations that consistently showcase impact, innovation, and long-term value in a highly competitive, rapidly evolving industry. This latest win underscores Casino Guru’s standing as one of the leading affiliate brands in the iGaming space, built on its commitment to delivering trusted information, supporting safer gambling practices, and elevating overall industry standards through independent tools and initiatives such as its Complaint Resolution Center and Safety Index. The award was announced during the official ceremony in Madrid, which brought together key industry stakeholders for an evening dedicated to celebrating outstanding achievements across the global affiliate landscape. A tribute to consistent excellence Commenting on the win, Šimon Vincze, Head of Safer Gambling at Casino Guru, emphasized the importance of the award: Winning this award for top casino affiliate carries great weight, as the selection criteria cover every facet of the affiliate business in a fiercely competitive market. This is a testament to the excellent work happening across all Casino Guru teams, and we are proud to carry this effort forward. This recognition aligns with Casino Guru’s long-term strategy of combining high-quality informational services with a strong focus on responsible gambling advocacy and industry-wide transparency. The company’s work continues to influence both operators and affiliates alike, encouraging more fair, clear, and user-focused practices across the sector. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

AffPapa iGaming Awards 2026: Winners Revealed in Madrid
AffPapa iGaming Awards 2026: Winners Revealed in Madrid

(AsiaGameHub) -   AffPapa has formally revealed the winners of the AffPapa iGaming Awards 2026 during the prestigious ceremony in Madrid! The AffPapa iGaming Awards marked its 5th anniversary comeback on May 20, the closing day of the AffPapa Conference Madrid. The event was hosted at Real Casino de Madrid, a historic 19th-century establishment in the heart of Spain’s capital city. Centered around the theme “The Test of Time”, this year’s AffPapa iGaming Awards provided affiliates, operators, and B2B providers with the chance to strengthen their market presence, secure wider industry recognition, and vie for honors in four new exclusive categories: Woman Leader of the Year, CEO of the Year, Affiliate Manager of the Year, and Best Employer of the Year. Levon Nikoghosyan, CEO of AffPapa and iGaming Club, stated: Five years ago, we introduced the AffPapa iGaming Awards to honor those who drive the industry forward each and every day. Having everyone gathered in Madrid for this anniversary edition makes it incredible to see how far the Awards have come today. Congratulations to every winner and nominee, and thank you for being part of this journey with us! AffPapa would like to express special gratitude to its headline sponsor, 01.tech, as well as all other sponsors—including Spribe, 1win, Jack.com, Linebet, 100HP, Blockbuster Partners, 22Bet Partners, 7StarsPartners, 50 Partners, Betable, WinAndYou Partners, and Income Access—for their support in making the AffPapa iGaming Awards 2026 a success. The complete list of winners for the AffPapa iGaming Awards 2026 is now accessible on the official website. Additional exciting content, including a photo gallery and an official after-movie, will be released shortly. Follow AffPapa on Facebook and LinkedIn to stay up-to-date! This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Brazil sees 519,000 self-exclusion requests in early months of betting regulation
Brazil sees 519,000 self-exclusion requests in early months of betting regulation

(AsiaGameHub) -   The Brazilian federal government has issued a report on the impact of regulated online gambling (iGaming) on the country’s population. The report shows that over half a million individuals have requested to self-exclude from using betting websites during the initial months following the launch of the Centralized Platform. This works out to approximately 144 self-exclusion requests per hour across the entire country of Brazil. The Brazilian government established the Centralized Platform to support vulnerable individuals by barring them from all licensed gambling operators in Brazil. Currently, there are around 200 licensed operators active in the Brazilian market. The report also found that seven out of ten users chose restrictions without a fixed end date. The system allows bettors to select temporary bans ranging from one month to one year, or apply for indefinite restrictions. Last week, a cross-party group of politicians representing parties from PSOL to PL submitted new legislation to implement more extensive oversight over gambling operators. The proposed law would grant Brazil’s Ministry of Health the authority to regulate and supervise gambling operators, as well as classify them as products dangerous to public health. If this law is passed, Brazil’s Ministry of Health will have full authority to approve and intervene in gambling regulations, and will be able to modify the rules related to gambling in the country. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Rhode Island Takes Legal Action Against Kalshi and Polymarket Over Sports Betting Revenue Impact
Rhode Island Takes Legal Action Against Kalshi and Polymarket Over Sports Betting Revenue Impact

(AsiaGameHub) -   Rhode Island has initiated legal proceedings against Kalshi and Polymarket, alleging that their operation of products akin to sports betting violates state law and negatively impacts the state’s regulated income from gambling and lottery operations. The lawsuit was filed by Attorney General Peter F. Neronha. He contends that there is “no substantive difference” between conventional sports betting and the contracts for sports events offered by both prediction market operators. In his remarks, Neronha accused the companies of “circumventing legal statutes” and urged both to “discontinue” their operations and “repatriate their earnings.” Attorney General Peter F. Neronha stated: The Rhode Island Lottery (RILOT) has already observed an impact from the proliferation of prediction markets, with wagers decreasing by eight percent from 2024 to 2025. Thus, RILOT is particularly concerned about safeguarding its authority to regulate and collect revenue from the sports wagers for which Kalshi and Polymarket are now competing. While these private companies continue to profit substantially from hard-working individuals, the state’s third-largest revenue stream is detrimentally affected, which translates to less funding for crucial components of programs that serve Rhode Islanders every day. The Attorney General provided context to highlight the importance of regulated sports betting to Rhode Island’s economy, noting that sports betting through the Rhode Island lottery has generated $2.8 billion in revenue since its legalization in 2019. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

TaDa Gaming Expands in Italy via Partnership with ZonaGioco
TaDa Gaming Expands in Italy via Partnership with ZonaGioco

(AsiaGameHub) -   TaDa Gaming has further solidified its presence in the Italian igaming market and broadened player access to its extensive portfolio of over 240 high-performance games through a new alliance with the well-regarded casino operator, ZonaGioco. This new partnership represents the latest in a series of successful Italian collaborations for TaDa Gaming, with both parties holding high expectations. Players at zonagioco.it, the ADM-regulated and licensed online casino, will now be able to enjoy TaDa Gaming’s mobile-first, player-centric, and expertly localized games. These titles are notable for their dynamic features and mechanics, immersive themes, and straightforward onboarding, all designed to resonate with specific target audience segments. The available titles include the TriLuck hit "3 Coin Treasures 2" and the slot "Devil Fire 2." Also featured are the Crash release "Mines Gold" and the fish-shooting game "Mega Fishing," both of which rank among TaDa Gaming’s top five games in Italy. The integration was facilitated by Octavian Lab, one of TaDa Gaming’s original partners in Italy. Ray Lee, Director of Business Development, TaDa Gaming, commented: Italy is a significant market for TaDa Gaming, and we are delighted to announce our new partnership with ZonaGioco. They are a prominent operator in Italy with impressive reach across various player segments, and we are confident our titles will enhance their offering and stimulate growth. Working with TaDa Gaming will also provide ZonaGioco with its first opportunity to offer fish-shooting games, the interactive and challenging multiplayer content that serves as a key differentiator for TaDa Gaming’s brand. Toni Di Cintio, Product Manager, ZonaGioco, followed: Collaborating with an innovator like TaDa Gaming helps us fulfill our brand promise to consistently deliver the best in igaming to our players. We are looking forward to working and growing together. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

TaDa Gaming Strengthens Its Presence in Italy with New Partnership with ZonaGioco
TaDa Gaming Strengthens Its Presence in Italy with New Partnership with ZonaGioco

(AsiaGameHub) -   The content developer is bolstering its market footprint via a state-of-the-art platform. Press release.- TaDa Gaming has bolstered its standing within the Italian igaming sector, broadening player reach for its portfolio of over 240 high-performance titles through a fresh collaboration with the established casino operator ZonaGioco. This agreement marks the latest in a series of successful Italian ventures for TaDa Gaming, with both parties anticipating strong results. Users of the ADM-licensed online casino, zonagioco.it, will gain access to TaDa Gaming’s mobile-optimized, player-focused, and localized titles. These games are distinguished by their engaging mechanics, dynamic features, immersive themes, and intuitive onboarding processes tailored to specific player demographics. The selection includes popular TriLuck titles such as 3 Coin Treasures 2 and the slot game Devil Fire 2, alongside the Crash game Mines Gold and the fish-shooting title Mega Fishing—all of which rank among TaDa Gaming’s top five performers in Italy. The integration is facilitated by Octavian Lab, one of TaDa Gaming’s inaugural partners in the region. Renowned as a highly adaptable online gaming platform, this integration will enhance ZonaGioco’s library while supporting TaDa Gaming’s continued expansion throughout regulated European markets. Zonagioco.it serves as the digital gaming arm of Diecimilauno S.p.A., an omnichannel operator that blends expertise in land-based gaming with a robust online presence. As its primary online brand, zonagioco.it has benefited from substantial investment, enabling it to collaborate with top-tier providers to deliver a diverse range of slots, live casino, bingo, sports betting, and promotional gaming options. With a track record for delivering immersive gaming experiences, every service is crafted to provide comprehensive entertainment for all player types, while strictly adhering to responsible and safe gaming standards. The partnership with TaDa Gaming also marks the first time ZonaGioco will offer fish-shooting games, the interactive, multiplayer content that serves as a key differentiator for the TaDa Gaming brand. Ray Lee, director of business development at TaDa Gaming, stated: “Italy represents a key market for TaDa Gaming, and we are thrilled to unveil our partnership with ZonaGioco. They are a prominent operator in Italy with significant reach across various player segments, and we are certain our games will elevate their portfolio and stimulate growth.” Toni Di Cintio, product manager at ZonaGioco, added: “Partnering with an innovator like TaDa Gaming assists us in fulfilling our commitment to consistently provide our players with the best in igaming. We are eager to collaborate and grow together.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Successful Demonstration of Stable, High-Capacity mmWave Communications for Multiple High-Speed Vehicles for the 6G Era
Successful Demonstration of Stable, High-Capacity mmWave Communications for Multiple High-Speed Vehicles for the 6G Era

TOKYO, Japan, May 25, 2026 - (JCN Newswire via SeaPRwire.com) - NTT DOCOMO, INC. (“DOCOMO”) and NEC Corporation (“NEC”), in collaboration with NTT, Inc. (“NTT”), have developed a technology (the “Technology”) that enables multiple vehicles traveling at high speed to simultaneously maintain stable communications using high-capacity millimeter-wave (mmWave) communications in the 40 GHz band, which is expected to be leveraged in the 6G era. The Technology combines distributed MIMO*1, in which multiple antennas are distributed and deployed from a base station, with a technique that pre-compensates the transmit frequency and transmit timing of signals.In a demonstration trial conducted in March 2026 at a full-scale tunnel test facility installed at Japan's National Institute for Land and Infrastructure Management (NILIM), Ministry of Land, Infrastructure, Transport and Tourism, multiple vehicles equipped with mobile terminals traveling at high speed in opposite lanes maintained stable, high throughput, achieving approximately a 1.3x improvement in average throughput compared to the conventional method. This result represents a major step toward social implementation of 6G-related technologies—including implementation in new base stations—such as autonomous driving utilizing mmWave and improved in-vehicle user experiences.Video of the demonstration:BackgroundWhen communicating in high-frequency bands such as mmWave in high-mobility environments (e.g., automobiles and trains traveling at high speed), frequent base station switching occurs, causing abrupt changes in Doppler frequency*2 and propagation delay, which degrades communication quality. DOCOMO, NEC, and NTT have been working to address this challenge, and in March 2025 successfully demonstrated*3 a technology that stabilizes communication quality for a single vehicle traveling at high speed by compensating the transmit frequency and transmit timing on the base station side.In the present demonstration, the March 2025 technology was further advanced to develop a method that suppresses communication-quality degradation for multiple mobile-terminal-equipped vehicles even under complex conditions, where multiple mobile-terminal-equipped vehicles traveling at high speed in opposite lanes communicate simultaneously.Key Features of the TechnologyUsing uplink reference signals transmitted from each mobile-terminal-equipped vehicle, the Technology pre-estimates, for each base-station antenna, the appropriate transmit frequency and transmit timing for each vehicle. It then pre-compensates each vehicle-specific signal and then combines (multiplexes) the signals for transmission. This eliminates differences in received frequency and received timing that occur during antenna switching for multiple mobile-terminal-equipped vehicles simultaneously, thereby stabilizing high-capacity mmWave communications for multiple vehicles.Figure 1. Transmit frequency and transmit timing pre-compensation technology for multiple mobile-terminal-equipped vehiclesDemonstration Trial and ResultsFrom March 26 to 27, 2026, DOCOMO, NEC, and NTT conducted a demonstration trial of the Technology at the full-scale tunnel test facility at NILIM. To emulate a high-mobility environment, three distributed antennas of a base station were installed along one side of a road at 150-meter intervals. A downlink transmission experiment was then conducted with two mobile-terminal-equipped vehicles traveling at 60 km/h in opposite lanes.Under more complex conditions than the March 2025 demonstration, the conventional method (in which only the terminal side compensates received frequency and received timing) was compared with the proposed Technology (which additionally applies per-vehicle pre-compensation on the base-station side before combining and transmitting the signals). The comparison used the combined (sum) throughput of the two mobile-terminal-equipped vehicles.To validate performance in a more complex radio propagation environment, the experiment was conducted inside a tunnel, where radio waves reflect and antenna switching occurs frequently while driving. When only the conventional method was applied, the combined throughput dropped significantly during antenna switching—from 550 Mbps to approximately 110 Mbps—and the average throughput over 30 seconds of driving was approximately 430 Mbps. In contrast, when the Technology was applied, throughput degradation during antenna switching was suppressed, maintaining a stable throughput of at least 380 Mbps, and the average throughput improved to 560 Mbps, representing an approximate 1.3x increase over the conventional method. In addition, the 5th-percentile throughput value in the cumulative distribution function (CDF) improved from 270 Mbps (conventional) to 480 Mbps (proposed), an approximate 1.8x increase.Figure 2. Demonstration trial imageFigure 3. Experimental result (1): Combined throughput comparisonbetween the conventional method and the proposed TechnologyFigure 4. Experimental result (2): CDF of combined throughput comparison between the conventional method and the proposed TechnologyFuture DevelopmentThis demonstration confirmed that high-capacity and stable communications using mmWave distributed MIMO are possible even in high-mobility environments where multiple automobiles and trains travel at high speed, representing a major step toward real-world deployment. With the success of this demonstration, the use of mmWave communications is expected in applications such as immersive services including in-vehicle XR (extended reality), real-time translation and guidance leveraging generative AI, and sensor-data coordination for cooperative autonomous driving.Going forward, DOCOMO, NEC, and NTT will conduct further trials assuming various real-world environments such as high-speed railways, conventional railways, and arterial roads, and will contribute to realizing stable high-capacity communications in the 6G era.The trial and its results will be exhibited at Wireless Japan × Wireless Technology Park (WTP) 2026*4 (May 27-29, 2026, Tokyo Big Sight, West 3 & 4 Hall; XG Mobile Promotion Forum exhibit area) and Tsukuba Forum 2026*5 (May 27-28, 2026, NTT Tsukuba R&D Center, R-1 Area; NTT Exhibits).*1 Distributed MIMO (Multiple-Input Multiple-Output) :A technology in which a large number of antennas are distributed from a single base station within an area for MIMO transmission between each antenna and a mobile terminal within the area.*2 Doppler Frequency: A frequency shift that occurs when a radio transmitter is moving. The received frequency increases when approaching the receiver and decreases when moving away.*3 NTT Corp., NTT DOCOMO and NEC Demonstrate Distributed MIMO Technology for High-Frequency 6G Communications in Automobiles and Trains(March 25, 2025)*4 Wireless Japan×Wireless Technology Park (WTP) 2026: https://wjwtp.jp/2026/en/*5 Tsukuba Forum 2026: https://www.rd.ntt/e/as/tforum/About NTT DOCOMONTT DOCOMO, Japan's leading mobile operator with over 93 million subscribers, is one of the global leaders in 3G, 4G and 5G mobile network technologies.Under the slogan “Bridging Worlds for Wonder & Happiness,” DOCOMO is actively collaborating with global partners to expand its business scope from mobile services to comprehensive solutions, aiming to deliver unsurpassed value and drive innovation in technology and communications, ultimately to support positive change and advancement in global society. https://www.docomo.ne.jp/english/About NEC CorporationThe NEC Group leverages technology to create social value and promote a more sustainable world where everyone has the chance to reach their full potential. NEC Corporation was established in 1899. Today, the NEC Group's approximately 110,000 employees utilize world-leading AI, security, and communications technologies to solve the most pressing needs of customers and society. For more information, visit NEC at https://group.nec/global/en/. Copyright 2026 JCN Newswire via SeaPRwire.com. All rights reserved. www.jcnnewswire.com

Fujitsu develops self-evolving multi-AI agent technology that learns and adapts to business operations
Fujitsu develops self-evolving multi-AI agent technology that learns and adapts to business operations

KAWASAKI, Japan, May 25, 2026 - (JCN Newswire via SeaPRwire.com) - Fujitsu Limited today announced the development of a self-evolving multi-AI agent technology[1] that enables multiple AI agents to perform tasks as a team, continuously and safely learning from daily execution results, human feedback, policy revisions, and specification changes.In corporate operations, legal revisions, system changes, specification updates, and on-site rule modifications occur continuously. In business operations involving vast amounts of documents and design specifications, determining which information to reference, which judgment criteria to prioritize, and the extent of impact to confirm when responding to business needs has traditionally relied on the experience and tacit knowledge of skilled professionals. In addition, from a system perspective, continuous adjustments by experts were necessary to reflect changes in prompts, search methods, evaluation criteria, and operational rules.While conventional AI agents demonstrate high processing capabilities for given instructions, they have found it difficult to independently analyze reasons for failure and safely incorporate them into subsequent operations. Consequently, adapting AI agents to the latest business environments required experts to continuously adjust prompts, search methods, evaluation criteria, and operational rules.To address this challenge, Fujitsu has developed a technology that allows AI agents to safely learn by autonomously verifying their operational experience.This technology is a multi-AI agent technology that continuously and safely evolves by adapting to changes in business environments and incorporating business execution results, human feedback, institutional revisions, and specification changes. Its most significant feature is that while performing tasks, AI agents identify reasons for success and failure, extract actionable knowledge and operational insights, and do not simply store generated improvement proposals. This allows AI agents to take over tasks such as prompt adjustments and evaluation criteria updates, which were previously performed continuously by experts. Furthermore, by deploying AI within the customer's environment, it continuously adapts to individual rules and judgment criteria that arise during business operations, realizing a business foundation that evolves with people and the environment.  Figure 1: Overview of the technologyFujitsu applied this newly developed technology to the following two areas and evaluated its accuracy:1. Automated enhancement and continuous evolution of business-specific LLMsThis technology can be applied to the entire process of building business-specific LLMs. Multi-AI agents autonomously execute and optimize a series of steps such as data selection, adjustment of learning conditions, evaluation, and improvement, which were previously handled by experts. Each AI agent generates improvement proposals based on business execution results and evaluation results, and by verifying and reflecting only the effective ones, it continuously improves model performance. This significantly reduces the need for tasks previously performed by experts, realizing a mechanism where AI autonomously continues to evolve within business operations.Figure 2: Automated enhancement and continuous improvement of business-specific LLMs by self-evolving multi-AI agent technologyFujitsu automatically enhanced "Takane" for multiple domains such as manufacturing, healthcare, finance, and public administration, and continuously improved it through operations. Through operational use, continuous improvements were implemented, resulting in a significant average accuracy improvement of 28 points compared to pre-specialization performance. In the medical field, for example, the application of this technology enables structured extraction of information tailored to specific business operations, such as extracting diagnostic names, progression stages, and treatment policies from unstructured data such as medical records and test results, in a consistent format. This not only improves the accuracy of responses but also demonstrates that multi-AI agents can automate the process of building and improving business-specific LLMs, which previously required design and adjustment based on specialized knowledge, and continuously optimize them through operations. This enables companies to build AI tailored to their own operations in a short period and continuously improve it in response to changes in operations, without heavily relying on AI specialists.Figure 3: Benchmark evaluation results before and after domain-specific optimizationFurthermore, under the OneFujitsu initiative[2], Fujitsu has been promoting the global standardization of internal IT, data, and business processes. By globally applying this technology and the multi-AI agent platform equipped with "Takane," Fujitsu is achieving autonomous business execution and accelerating management speed, thereby accelerating the transition to Data & AI-driven management.2. Application to Design Specification Search in Large-Scale Business SystemsThis technology was applied to AI agent-based document search for design specifications of Fujitsu's electronic health record system for medium-to-large hospitals and business solutions for local governments. Traditionally, identifying the scope of impact for software modifications due to legal revisions or policy changes required skilled experts with deep knowledge of regulations, business processes, and system architecture. With this technology, AI agents now learn from past search results, failure cases, and human corrections. As a result, they autonomously improve search range expansion and document extraction strategies. This reduces the effort required for designing and improving search logic and also improves accuracy. This indicates that AI agents did not merely repeat searches, but learned and applied the exploration techniques used by skilled experts, such as checking related peripheral documents during operations and not excluding seemingly irrelevant documents if they belong to the same business domain. Going forward, Fujitsu will apply these insights and technologies to its AI-Driven Software Development Platform to further enhance and streamline the overall design and development process.Future plansFujitsu plans to integrate this technology into its proprietary AI platform and offer it as a core technology to support the in-house development and autonomous operation of business-specific AI. Furthermore, as one of the advanced AI technologies within the Fujitsu Kozuchi AI platform, Fujitsu will promote its application to a wide range of areas requiring specialized knowledge and continuous improvement.Additionally, by combining insights from joint research with Associate Professor Graham Neubig and Assistant Professor Tim Dettmers from Carnegie Mellon University and Fujitsu's developed generative AI reconstruction technology, Fujitsu will advance the development of technology to operate self-evolving multi-AI agent systems with less memory and power. This aims to enable the use of AI teams that continuously learn from operations not only in cloud environments but also in highly confidential on-premises and edge environments.Fujitsu aims to realize sovereign AI that can continuously learn not only in the cloud but also in on-premises and edge environments. Furthermore, by enabling AI to learn from on-site failures, human instructions, and environmental changes in real-time, and safely apply this knowledge to subsequent tasks, Fujitsu will evolve AI into an intelligent foundation that grows with the workplace. This will solve societal challenges such as the shortage of specialized personnel, adaptation to regulatory changes, succession of tribal knowledge, and advancement of on-site operations, thereby creating a future where people and AI learn from each other to evolve entire industries.[1] Self-evolving multi-AI agent technology:A technology where multiple AI agents divide tasks, execute them, and continuously and safely improve their subsequent actions based on the results, human feedback, and environmental changes such as policy revisions and specification changes.[2] OneFujitsu initiative: An initiative to define common global standard processes (Golden Standard) across Fujitsu, unifying and optimizing operations across organizations and countries.Fujitsu’s Commitment to the Sustainable Development Goals (SDGs)The Sustainable Development Goals (SDGs) adopted by the United Nations in 2015 represent a set of common goals to be achieved worldwide by 2030.Fujitsu’s purpose - “to make the world more sustainable by building trust in society through innovation” — is a promise to contribute to the vision of a better future empowered by the SDGs.About FujitsuFujitsu’s purpose is to make the world more sustainable by building trust in society through innovation. As the digital transformation partner of choice for customers around the globe, our 100,000 employees work to resolve some of the greatest challenges facing humanity. Our range of services and solutions draw on five key technologies: AI, Computing, Networks, Data & Security, and Converging Technologies, which we bring together to deliver sustainability transformation. Fujitsu Limited (TSE:6702) reported consolidated revenues of 3.5 trillion yen (US$23 billion) for the fiscal year ended March 31, 2026 and remains the top digital services company in Japan by market share. Find out more: global.fujitsuPress ContactsFujitsu LimitedPublic, Investor and Analyst Relations DivisionInquiries  Copyright 2026 JCN Newswire via SeaPRwire.com. All rights reserved. www.jcnnewswire.com

British Gambling Commission to Crack Down on Illegal Lotteries
British Gambling Commission to Crack Down on Illegal Lotteries

(AsiaGameHub) -   This announcement follows society lotteries achieving a record £1 billion in gross gambling yield during the previous financial year. UK – The Gambling Commission has disclosed that society lotteries in Great Britain have set new records for two consecutive years, generating over £1bn in Gross Gambling Yield (GGY) and raising £484.6 million for charitable causes. These figures were shared by Ian Angus, the regulator’s policy director, during a speech at the Lotteries Council Annual Conference. While celebrating the sector’s financial achievements, Angus also repeated the regulator’s commitment to take stricter enforcement action against unlicensed gambling—including unregulated land-based operations—backed by new government funding. According to regulatory data, the society lotteries sector saw a 4.7 per cent year-on-year increase in GGY for the 2024/25 financial year. Funding for good causes rose by 4.8 per cent. Players were also awarded more than £316 million in prizes during the same period. Data from the Gambling Survey for Great Britain (GSGB) shows that society lotteries are now the second most popular form of gambling in the country. Approximately 17 per cent of the adult population—an estimated 9 million people—played a society lottery between July and October last year. This places the sector ahead of general betting (10 per cent) and only behind the National Lottery (32 per cent). The growth is largely driven by digital and telephone sales. Remote sales dominated the sector, accounting for £793.3 million of the total GGY, compared to £314.9 million generated through non-remote channels. Action on illegal lotteries Despite the sector’s success, Angus warned that illegal operators pose a significant threat to both consumers and the reputation of legitimate charities. To combat this, the Gambling Commission is scaling up enforcement efforts using a newly allocated £26 million in Treasury funding, spread over three years. Angus stated that the funding will allow the regulator to automate processes, map the dynamics of the black market, and establish Great Britain’s first national risk assessment for the illegal market in partnership with the government’s Illegal Gambling Taskforce. The Commission’s “upstream” disruption strategy has already delivered notable results, he added. Social media platforms removed 356 illegal lotteries in 2025—nearly double the 190 removed in 2024. An additional 79 have already been taken down in 2026. In the last financial year, the Gambling Commission also issued 741 Cease and Desist notices, took down or geo-blocked 1,134 websites, and successfully removed 266,667 illicit URLs from search engines. “Illegal gambling is certainly a major threat to the society lotteries sector,” Angus said, urging legitimate operators to continue reporting intelligence to help “frustrate the illegal market.” Focus on charity lottery compliance Angus also addressed consumer safety, noting that the latest GSGB annual report showed 2.7 per cent of the total adult population scored an 8+ on the Problem Gambling Severity Index, indicating negative consequences and potential lack of control. While society lotteries are statistically proven to be lower-risk products, Angus cautioned operators against complacency, pointing out that individuals at the highest risk of harm typically engage with a mix of different gambling products. To support compliance, Angus highlighted the regulator’s newly launched “Licence Support” service. Following a successful pilot in 2024, the service went live earlier this year to provide operators with a single point of contact for technical expertise, guidance, and faster query turnaround times. New code for prize draws The speech concluded with a mention of broader market shifts, including the implementation of the government’s new voluntary code for prize draws, which came into effect on May 20. While the Gambling Commission does not regulate free draws and prize competitions, Angus stressed that the watchdog will continue to closely police the boundary between those products and illegal lotteries to protect the integrity of the licensed market. In other news, the Gambling Commission has wound down its [activity] in April 2020 at the start of the pandemic; we launched our Covid dataset (also known as the Market Impact data) based on information collected from a number of the largest gambling operators. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

加利福尼亚州数万居民因化工储罐爆炸风险被下令撤离
加利福尼亚州数万居民因化工储罐爆炸风险被下令撤离

2026年5月23日,加利福尼亚州加登格罗夫,消防人员正在向 GKN Aerospace 一个过热的34,000加仑储罐喷水的鸟瞰图。—Apu Gomes—Getty Images(SeaPRwire) -   周日,加利福尼亚州橙县一家航空航天塑料设施内一个受损的储罐面临爆炸或泄漏的风险,可能会释放约7,000加仑的挥发性化学品。 该地区约50,000人被命令离开家园,与此同时,消防员用水龙带向储罐喷水以使其降温并防止爆炸。目前尚无居民何时可以返家的时间表。州长加文·纽瑟姆(Gavin Newsom)也已宣布该县进入紧急状态。位于加登格罗夫 GKN Aerospace 的这个储罐装有化学物质甲基丙烯酸甲酯,用于制造塑料。 以下是关于该储罐你需要了解的信息。呼吸道问题、咳嗽和喘息的风险周四,当局首次响应了位于洛杉矶市中心以南约40英里处的 GKN Aerospace。 问题是由于储罐温度开始升高而引发的,导致储罐膨胀并触发了附近的泄压阀和喷淋装置。目前尚不清楚导致温度升高的原因。 根据美国环境保护署(EPA)的说法,储罐内的甲基丙烯酸甲酯会刺激人的眼睛和皮肤,并可能导致胸闷、咳嗽和喘息等呼吸道问题。“实际上只剩下两种选择:第一,储罐破裂,将总共约[6,000]到7,000加仑的非常糟糕的化学物质泄漏到停车场和该区域,”橙县消防局(OCFA)事故指挥官兼部门主管 Craig Covey 在周五的新闻发布会上说。“第二,储罐发生热失控并爆炸,波及周围装有燃料或化学物质的储罐。”然而,到了周日早上,OCFA 代理局长 TJ McGovern 表示,紧急救援人员周六深夜在储罐中发现了一条泄压裂缝,使救援工作进入了“新的轨道”。“我们被告知储罐将会破裂,”EPA 局长 Lee Zeldin 周日早上告诉 CNN 的 Jake Tapper。Zeldin 表示,爆炸将是泄漏最“灾难性”的后果,但他表示最“可能”的结果不是爆炸,而是“小规模释放,当地当局将能够监控、中和并控制威胁。”“目前,这是紧急响应。这还不是环境响应,环境响应的规模将取决于该储罐破裂时发生的情况,”他补充道。针对GKN提起的诉讼GKN Aerospace 发布声明,向受其加登格罗夫工厂储罐事故影响的当地居民道歉。“我们继续监测受影响材料的状况,并正在昼夜工作以降低泄漏风险,”该公司表示。“我们敏锐地意识到这一事件造成的不确定性,并对给当地社区造成的持续干扰表示诚挚的歉意。”然而,到了周六,总部位于加利福尼亚州的 X-Law Group P.C. 和 Presidio Law Firm LLC 已代表两名周四被告知离开家园的加登格罗夫居民对该公司提起了诉讼。“对于住在附近的人来说,这里没有任何好的结果,”居民的律师在一份声明中写道。“在最好的情况下,缓慢、受控的泄漏仍然会迫使居民在无限期内离开家园,扰乱家庭、企业和日常生活。”TIME 已就诉讼问题联系了 GKN Aerospace。橙县地方检察官 Todd Spitzer 周六启动了对 GKN 的调查,并承诺让该公司“承担责任”。"看在上帝的份上,他们处于商业区、住宅区的中间,这是一个城市人口。……这是不负责任的,这太可怕了,我对此感到愤怒,"Spitzer 周六告诉 CBS Los Angeles。 “我挠着头,问一个我想每个人都在问的问题:这个实体……一家负责使用挥发性化学品进行此类制造的数百万美元的公司,怎么可能没有任何用于冷却目的的冗余或备用系统?”本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。

Kyiv’s Premier Palace Casino has been declared bankrupt
Kyiv’s Premier Palace Casino has been declared bankrupt

(AsiaGameHub) -   This well-known Kyiv casino is set to undergo a 12-month liquidation process. Ukraine – The Kyiv City Commercial Court has ruled that Premier Palace Casino is insolvent. It has ordered a 12-month liquidation period, bringing to a close a bankruptcy case that started in April 2024. Several lower and appellate courts have confirmed the validity of creditor claims, which total more than UAH380m (€7.4m). Petr Kostyantynovich Reveruk, the court-appointed liquidator, will supervise the liquidation process—taking charge of assets, coordinating with creditors, and handling settlements. All business operations must remain suspended. Premier Palace Casino was a well-established fixture in Kyiv, offering high-end gambling services on the lower floors of the historic 5-star Premier Palace Hotel on Taras Shevchenko Boulevard. The casino filed for bankruptcy in April 2024, and the Economic Court of Kyiv initiated formal proceedings the following month. Appeals challenging the recognition of major claims were later dismissed by the Northern Appeal Economic Court and the Supreme Court’s Cassation Economic Chamber. During a hearing on October 23, the court validated claims from both public and private entities, including the former regulator—the Commission for the Regulation of Gambling and Lotteries (KRAIL), Kyiv’s State Tax Service, and Hotel Premier Palace, the independent hotel linked to the casino. The Kyiv City Commercial Court ruled that no viable recovery plan or settlement agreement had been presented. Since 2020, 5-star hotels in Kyiv can apply to host a casino if they have at least 150 rooms. The casino space must cover a minimum of 500 square meters. Meanwhile, Ukraine’s new gambling regulator PlayCity has launched DSOM, a state-run monitoring system for the entire licensed market. The first 11 gambling operators have already been connected, with others in the process of linking up. The system is designed to enable oversight of the entire Ukrainian gambling sector, giving PlayCity visibility into all transactions on the regulated market. It has two main components: an internal section accessible to state authorities and an external section for gambling operators. All parties access the system exclusively via a unique identifier. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

泽连斯基要求对俄罗斯袭击基辅“严惩不贷”——开战以来首都遭遇最猛烈炮击之一
泽连斯基要求对俄罗斯袭击基辅“严惩不贷”——开战以来首都遭遇最猛烈炮击之一

一名女子站在乌克兰基辅一处被俄罗斯袭击摧毁的燃烧的购物中心前,摄于2026年5月24日。—Oleksandr Gusev—Global Images Ukraine(SeaPRwire) -   俄罗斯周六夜间对乌克兰首都发动了四年多前入侵以来最大规模的轰炸之一,造成至少四人死亡,学校和住宅楼受损。 长达数小时的猛烈袭击包括向基辅以南约50英里、拥有20万人口的城市比拉采尔克瓦发射了一枚先进的“奥列什尼克”(Oreshnik)弹道导弹,该导弹能够携带核弹头。 据乌克兰空军称,此次袭击包括600架攻击无人机和90枚空射、海射和地射导弹,其中一些被乌克兰防空系统摧毁。 乌克兰总统弗拉基米尔·泽连斯基在Telegram上表示,多所学校和住宅楼遭到袭击,三枚导弹射向一处供水设施。紧急服务部门指出,首都多个区有50处地点受损。泽连斯基周日在X上写道:“他们完全是在针对我们的人民——针对我们的记忆、我们的历史以及构成正常人类生活的一切。”“重要的是,俄罗斯必须明白,他们将为所有这些罪行承担责任。”基辅市长维塔利·克利奇科周日在Telegram上表示,救援人员正在协助市民清理废墟。他在一处袭击现场说:“对基辅来说,这是一个可怕的夜晚……”克利奇科证实城中有两人死亡,而周边地区的官员证实另有两人死亡。欧盟指责俄罗斯进行核边缘政策欧盟外交政策负责人卡娅·卡拉斯称使用“奥列什尼克”(Oreshnik)导弹是“一种政治恐吓策略和鲁莽的核边缘政策”。这是“奥列什尼克”第三次在冲突中使用:首次是2024年11月在第聂伯罗,然后是今年早些时候在利沃夫地区。该导弹是一种可携带核弹头的中程高超音速导弹,能够打击近3500英里外的目标。 俄罗斯国防部声称对此次袭击负责,并证实使用了“奥列什尼克”导弹,称此举是对乌克兰袭击“俄罗斯境内民用设施”的报复。 俄罗斯指责乌克兰周五发动了一次致命的无人机袭击,击中了乌克兰卢甘斯克地区俄罗斯控制的城市斯塔罗比尔斯克的一处学生宿舍,造成21人死亡,42人受伤。 乌克兰否认了此次袭击,称其袭击了该地区的一个精英无人机指挥部队。在联合国安理会关于此次袭击的紧急会议上,乌克兰大使安德烈·梅尔尼克表示,乌克兰在周五的袭击中“只针对俄罗斯的战争机器”。难以击落导弹乌克兰防空部队周日声称,他们干扰了549架无人机和55枚导弹,同时约有19枚导弹未能命中目标。泽连斯基在Telegram帖子中说:“不幸的是,并非所有弹道导弹都被拦截——基辅是受打击最严重的地区。”乌克兰目前正面临防空导弹短缺,这些导弹通常用于击落俄罗斯导弹。美国制造的“爱国者”(Patriot)防空导弹在对抗俄罗斯导弹袭击方面尤其有效,但由于美国及其海湾盟友为防御伊朗的导弹和无人机袭击而耗尽了库存,基辅的“爱国者”导弹储备已所剩无几。 泽连斯基表示,世界上任何地方发射的“爱国者”导弹都会影响乌克兰自身的供应,并呼吁欧洲努力实现国防独立。 他五月对欧洲领导人说:“我相信欧洲应该能够自行生产所需的一切,以防御所有弹道袭击和所有其他武器。” “奥列什尼克”导弹的使用给乌克兰带来了更复杂的问题:该国没有导弹可以防御它,甚至“爱国者”系统也未设计来对抗如此高速的武器。本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。

旅行业一直在遭受重击。现在,机场‘庇护城市’打击行动来了。

(SeaPRwire) -   在国土安全部部长Markwayne Mullin重申他威胁要从所谓的“庇护城市”机场撤回U.S. Customs and Border Protection官员后,旅游业如履薄冰,此举可能会危及国际航班。 U.S. Travel Association表示,Mullin在一个会议上证实他正在考虑撤回CBP官员,该贸易团体在会上表达了对特朗普政府正在考虑的其他可能阻碍旅行的提案的担忧。U.S. Travel和主要航空公司迅速谴责了这一想法,甚至交通部长Sean Duffy也表示这对他来说没有意义。 该行业组织周五在一份声明中表示:“U.S. Travel认为此举将对旅游业以及依赖国际游客的社区造成毁灭性后果。” 会议的细节最初由The Atlantic报道。 Duffy本周早些时候在一次国会听证会上表示,他不熟悉Mullin的言论,他希望了解更多背景,并可能向Mullin提问他是什么意思。但Duffy表示,根据政治观点开始限制旅行将是一个糟糕的主意。毕竟,在某个时候民主党会掌权,“你们都会在某个时候换位——希望不要太快,主席先生,”Duffy说。 “我们有来自世界各地和全国各地的人,他们需要能够飞往各种不同的地方。我们不应该在一个不认同我们政治观点的州关闭航空旅行,”Duffy说。 因此,目前尚不清楚这一想法在政府内部获得多少支持,尽管唐纳德·特朗普总统此前曾威胁要扣留对庇护城市的资助。 “庇护政策”或“庇护城市”没有严格的定义,但这些术语通常描述与Immigration and Customs Enforcement的有限合作。过去,法院曾驳回从这些城市撤回资金的想法。 在特朗普的第一个任期内,即2017年,法院否决了他削减对这些城市资助的努力。 目前尚不清楚Mullin可能具体针对哪些城市和机场,但司法部去年公布了一份包含三十多个州、城市和县的名单,这些地方被其视为庇护管辖区。 Airlines for America贸易团体迅速表示,这一想法将损害经济并扰乱旅行。 “减少主要机场的CBP人员配置将对航空和旅游业产生毁灭性影响,给航空公司、旅客和国际货运的流动造成严重的运营中断。”本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。

40岁即50岁:千禧一代求职者通过隐藏工作经验来获取职位,为简历“整容”
40岁即50岁:千禧一代求职者通过隐藏工作经验来获取职位,为简历“整容”

(SeaPRwire) -   千禧一代正感受到白领就业衰退的压力。 据《Business Insider》今年早些时候报道,30多岁和40多岁的求职者开始精简简历,只展示过去10年的经验,并限制他们在LinkedIn和专业网站上的公开工作经历。 在线简历建议专家也鼓励中年求职者隐藏可能暴露年龄的线索。虽然许多公司要求申请人提供大学毕业年份,这可能很棘手,但这已成为职业生涯中期员工避免显得经验不足或过于资深的生存策略。 甚至AARP也建议对简历进行“防年龄化”处理。他们还建议聚焦职业生涯的过去10年,并去除无意中暴露年龄的迹象,比如@aol.com或@yahoo.com的电子邮件地址。 根据Resume Now 2024年的一项调查,约90%的40岁以上员工表示他们经历过年龄歧视。研究表明,人工智能会加剧招聘过程中基于种族和性别的歧视,招聘平台Workday因据称其筛选技术存在年龄歧视而被起诉。该公司多次否认这些指控。 利用你的经验 作家兼纽约大学斯特恩商学院(New York University Stern School of Business)教授Suzy Welch在11月的播客Becoming You中为老一辈求职者分享了一些建议。 虽然她没有提到任何关于隐藏年龄的内容,但她表示,赢得招聘经理青睐的关键是证明你能与年轻候选人的耐力和文化流畅度相媲美,同时展示你的行业知识。 她鼓励各个年龄段的人建立所谓的“非常规关系”,并习惯于与可能成为潜在同事的年轻人和年长者交流。对于年长的候选人来说,了解年轻人可以让招聘经理相信你是一个很好的“文化契合者”。 “[Z世代和年轻千禧一代]有完全不同的语言。他们关心完全不同的事情。他们有完全不同的幽默感,”她表示。 Welch还建议经验更丰富的候选人在面试中停止关注过去的经历,而是着眼于未来。 “你的优势就是你的优势,”她表示,并补充说,跟上市场、行业和地缘政治趋势是年长候选人的必修课。“你必须证明你的优势具有前瞻性,是领先的。这对每个人都适用,但老年人的责任要大得多。” 她解释说,招聘方更容易认为年长的候选人墨守成规,不太可能适应新公司:“他们害怕的是你对过去的丰富知识。” Welch敦促求职者明确表达他们能做而年轻人不能做的事情。她表示,由于经验更丰富,年长的候选人自然更善于识别模式,这使得决策更容易。 “你可以应对危机,因为你经历过很多次,”她表示。“如果你在工作场所待过,你就见过艰难时期。” 本文的一个版本于2026年2月7日在.com上发表。 更多关于求职的内容: 中西部和南部正成为应届毕业生和入门级专业人士的聚集地。 近40%的求职者因为需要AI面试而放弃了招聘流程。 纽约联邦储备银行(New York Fed)表示,与2020年相比,美国人现在对找到工作的乐观程度有所下降。 本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。

我是互联网上最早的网红之一。AI刚杀死了整个类别 — 并创造出更好的东西。

(SeaPRwire) -   大约28年前,我在Wired的办公桌前撰写了一篇题为《热门新媒介是……电子邮件》的报道。这篇报道异乎寻常地私人化,因为我本人也算报道的主角之一——我当时创造了一种在那个年代还很新奇的现象:爆红网络的电子通讯简报,差不多就是1995年手工打造的Substack,那时候整个互联网可能也就只有1600万用户。 正如我当年对Wired的读者解释的那样:“Meme是我的电子通讯,每月一次通过电子邮件发送给4400名订阅者……真正重要的是受众是谁。”用今天的说法,我就是互联网早期的网红。早期互联网呈现出一幅“理想图景”,在这里“思想自由流动”——我当时满心渴望相信这一切能成真。 互联网最初是一片由手工知识创造者耕耘智慧园地的土地,如今却变成了由社交媒体平台驱动的工业化农场。在2026年的互联网上,人们会谈论“信息肥胖症”——我们被来自未知来源的加工信息填满,这里就像一座智力屠宰场,所有内容都被切碎混在一起,只有一个目的:让我们沉迷在信息流里无法自拔。我们都知道这对我们不好,但就是放不下。 在这堆令人上瘾的信息泥浆里,人们渴望真实内容——网红文化应运而生,成了一剂解药。这些本土向导替我们做研究,帮我们梳理各种低风险问题(比如手包、冰沙),而现在越来越多高风险问题也落到他们头上:长寿规划、退休养老、育儿。但就像很多起步于线上真诚人际连接的事物一样,风险越高,网红的角色就越矛盾。这到底是娱乐,还是真知判断? 到2020年春天,这成了一种生存技术。一场没有疫苗、也没有清晰解释的可怕疫情,让数百万人挤在屏幕前寻找答案。在这片恐慌的信息真空里,拥有个人魅力——也就是“rizz”——的人站了出来,他们自行研究新冠,再教我们如何撑过疫情。不信任专业知识反而成了特点,而非缺陷。 2022年11月,ChatGPT横空出世,它成了史上最快达到1亿用户的产品,创下了广为人知的纪录。如今,“老子自己做研究”的能力达到了新高度。更多信息由机器处理,而这些信息的来源比网红的内容来源还要神秘。一个合成人格——也就是机器网红——现在已经能和人类网红竞争,往已经经过加工的信息里再注入更多加工后的智能。这个东西被恰如其分地称为“AI垃圾”。 怀疑并非只针对AI 原则上来说,流程中的人工环节并没有缩水。AI只不过是给已经熊熊燃烧的火上浇了一桶汽油。当网上所有内容的来源都变得可疑,怀疑就蔓延到了所有人身上——包括网红。“我怎么知道你真的懂自己在说什么?”成了每个线上发声者都会被问到的问题。涉及健康、财富和爱情时,个人魅力越来越不足以撑住场面。 你有什么资质来教我怎么育儿?你有什么权威给我提GLP-1注射的建议?你真的懂用迷幻药治疗创伤吗? 专业知识正在成为网上最稀缺的资源 趋势正在转回专业知识:我们需要拥有原创、来之不易知识的持证专业人士,而不只是随口抛出的华丽观点。但这里有一个新变化:AI现在可以有力地放大这种专业能力。想象一下,顶尖专家将自己毕生所学与仅在他们专有知识上训练的定制AI结合——那些从来没放到网上被大模型抓取的精华内容。我们可以把这称为“完整知识”——就像全食物一样,连带着所有原生细节,拥有真实可查的来源。人类头脑的智力风土,现在可以提供给最需要它的人了。 在这种格局下,有魅力的网红的角色发生了分化。在低风险领域——时尚、旅行,这些领域不会有人因为错误信息丧命——网红仍会是很有娱乐性的追随对象。在高风险领域——疾病、财富——光靠个人魅力撑不住场面。拥有顶级资产——也就是自己毕生积累的专有知识——的专家会占据优势地位。他们不再受日常日程的物理限制,可以用从前无法想象的方式规模化输出自己的智慧。 目前,在窄范围知识上训练的小型AI模型——比如某一位临床医生毕生的写作和发言内容——这类模型在特定领域任务上的表现已经超过了前沿大模型。小型模型还能实现一件对前沿大模型来说格格不入的事:独特的声音和观点。公众似乎已经为这种变化做好了准备——近期Gartner的一项研究发现,如今有一半消费者主动偏好不在营销中使用生成式AI的企业。 举个例子,临床心理学家Dr. Becky Kennedy,她是整整千禧一代的育儿导师。Kennedy最近宣布,她的Good Inside平台已经卖出了超过10万份订阅——订阅用户可以24小时访问一个仅在她的知识上训练的AI模型,该平台去年总收入达到3400万美元。据称她为了打造这个项目融资了1000万美元。 这件事的核心不是要自动化取代人际连接,而是要在一个信任已经破碎的世界重建信任。当合成垃圾让专业知识的幻觉变得免费,真实可验证的智慧的价值就会飞涨。我们正在走出一个技术奖励那些获得最多关注者的时代,进入一个技术放大那些拥有最深知识者的时代。 我1998年在Wired的那篇文章里写道,互联网是一个“权力不来自财富,而来自思想”的地方。到2026年,这个理念或许终于迎来了属于它的时代。本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。

乌克兰无人机袭击导致俄罗斯出口用石油终端发生火灾,基辅正扩大远程打击能力
乌克兰无人机袭击导致俄罗斯出口用石油终端发生火灾,基辅正扩大远程打击能力

(SeaPRwire) -   俄罗斯克拉斯诺达尔地区官员周六表示,乌克兰无人机夜间袭击导致俄罗斯另一处石油终端发生火灾,这似乎是针对莫斯科关键石油工业的最新一次袭击。 新罗西斯克市当局称,坠落的无人机残骸引发了一处石油终端的火灾,造成两人受伤。俄罗斯的Astra新闻媒体称,乌克兰无人机袭击了Sheskharis石油终端和油库,该设施是俄罗斯国有管道公司Transneft在该地区主要石油管道的终点站。Astra发布的图片似乎显示该石油终端上空有浓烟升起,但这些图片无法得到核实。 周六下午,乌克兰总参谋部表示,其部队在夜间袭击了Sheskharis石油终端。 "该设施为出口提供石油和石油产品的运输,并参与满足俄罗斯军队的需求,"总参谋部在Telegram上写道,并补充说乌克兰部队还击中了黑海上一艘属于俄罗斯所谓"影子舰队"的油轮。 乌克兰已扩展了其中远程打击能力,部署了其国内研发的无人机和导弹技术,以对抗俄罗斯长达四年的入侵。对为俄罗斯入侵提供关键资金的石油资产的袭击几乎已成为日常事件。 与此同时,俄罗斯紧急情况部新闻处表示,乌克兰无人机在周五凌晨对斯塔罗比尔斯克(乌克兰被俄罗斯占领的卢甘斯克地区的一个城市)一所大学宿舍楼的袭击造成的死亡人数已上升至18人。据该部称,此次袭击中有60人受伤。 俄罗斯总统弗拉基米尔·普京周五谴责对宿舍楼的袭击是"犯罪",并命令军方提交报复方案。他表示,该学院附近没有军事或执法设施。 在应俄罗斯请求就此次袭击召开的联合国安理会紧急会议上,乌克兰大使安德烈·梅利尼克否认了其俄罗斯同行的战争罪行指控,称其为"纯粹的宣传秀",并坚称5月22日的行动"专门针对俄罗斯的战争机器"。本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。

特朗普称与伊朗的和平协议“已基本敲定”,德黑兰方面予以反驳
特朗普称与伊朗的和平协议“已基本敲定”,德黑兰方面予以反驳

2026年5月22日,美国总统唐纳德·特朗普在新泽西州莫里斯敦机场登上“空军一号”。特朗普在纽约发表讲话后正返回白宫。—Brendan Smialowski—AFP(SeaPRwire) -   唐纳德·特朗普总统周六表示,美国与伊朗之间的和平协议已“基本谈妥”,最终细节将于近期公布。特朗普在 Truth Social 上发文称,最终细节仍在讨论中,但该协议将包括开放霍尔木兹海峡。然而,隶属于伊斯兰革命卫队(IRGC)的伊朗法尔斯通讯社(Fars news agency)表示,摆在桌面上的协议将使海峡继续处于德黑兰的控制之下,并驳斥了特朗普关于协议即将达成的说法,称其“不完整且与事实不符”。此前,特朗普在接受多家美国媒体采访时声称,双方已接近达成结束战争的协议。在接受 Axios 的电话采访时,特朗普表示他将于周六晚些时候与包括 Steve Witkoff 和 Jared Kushner 在内的高级顾问会面,审查伊朗的最新提议,并决定是否在周日达成协议。他告诉 Axios,达成协议的可能性是“稳稳的 50/50”:要么他接受一份“好”协议,要么就“把他们炸回石器时代”。特朗普在帖文中表示,他周六与沙特阿拉伯、卡塔尔、阿拉伯联合酋长国、埃及、巴林和土耳其的领导人进行了交谈,并与巴基斯坦陆军参谋长 Asim Munir 元帅进行了沟通,后者在与伊朗领导层会面后于周六离开了德黑兰。在接受 CBS News 的另一次采访时,特朗普表示,他只会签署一份“我们得到想要的一切”的协议,其中包括阻止伊朗获得核武器。他告诉 CBS News,否则他“甚至不会谈论”协议,并补充说该协议将导致伊朗的浓缩铀得到“令人满意的处理”。特朗普威胁称,如果伊朗不与美国达成协议,他将恢复对伊朗的打击:“我们将制造一种局面,没有任何国家会像他们即将遭受的那样受到如此沉重的打击,”他告诉 CBS。该协议将包括关于伊朗核计划的谈判CBS News 援引多位消息人士的话称,最新提议包括重新开放霍尔木兹海峡的进程(该海峡的关闭影响了全球供应链并推高了天然气价格)、释放部分被外国银行冻结的伊朗资产,以及继续进行谈判。美联社(The Associated Press)援引一位了解该协议的地区官员的话报道称,协议将包括结束战争,随后进行为期两个月的关于伊朗核计划的谈判。国务卿 Marco Rubio 周六在新德里也告诉记者,协议进展“可能在周六晚些时候有消息”。“我现在还没有消息,但稍后可能会有一些消息。也可能没有。我希望会有,但我还不确定,”他说。巴基斯坦军方表示,作为双方主要调解人的 Asim Munir 元帅在离开伊朗后,与各方的会谈“在达成最终谅解方面取得了令人鼓舞的进展”。此次进展正值美国和伊朗维持着自 4 月 8 日开始的脆弱停火之际。华盛顿在海湾地区的盟友因伊朗对美以打击的报复而遭受重创,他们担心战争的恢复可能会加剧已经扼杀其经济的全球能源危机。据《金融时报》(Financial Times)报道,美国最大的症结之一是坚持要求伊朗放弃其 440 公斤的高浓缩铀库存。据报道,特朗普还要求伊朗拆除其主要的三个核设施——纳坦兹(Natanz)、福尔多(Fordow)和伊斯法罕(Isfahan),这些设施此前曾是去年 6 月美国打击的目标。本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。

伊朗与美国接近就结束战争的谅解备忘录达成协议,德黑兰称霍尔木兹海峡在谈判范围内但核问题不在其中

(SeaPRwire) -   两位地区官员和一位外交人士周六表示,美国和伊朗即将达成一项旨在结束战争的谅解备忘录,与此同时,美国正在考虑对伊朗伊斯兰共和国发动新一轮攻击。 在巴基斯坦陆军参谋长在德黑兰举行更多会谈后,伊朗表示在与美国的谈判中“分歧正在缩小”,美国国务卿马可·鲁比奥在印度告诉记者“已经取得了一些进展”,并且“今天晚些时候可能会有消息”。 这些官员和外交人士表达了对巴基斯坦起草的草案的最终决定可能在48小时内做出的希望,目前双方正在审查该草案。他们在匿名条件下发言,因为他们未被授权向媒体简报。 他们表示,副总统JD·万斯以及特使史蒂夫·维特科夫和贾里德·库什纳在帮助弥合剩余分歧方面发挥了重要作用,卡塔尔也发挥了关键作用,派遣一名高级官员前往德黑兰以支持巴基斯坦的调解努力。 尽管如此,伊朗和美国都强调了各自的关键立场,并警告了恢复攻击和破坏停火的风险。鲁比奥重申了美国的立场,即伊朗绝不能拥有核武器,必须交出其高浓缩铀,且霍尔木兹海峡必须保持开放。 伊朗将其描述为进行更多会谈的“框架协议” 伊朗国家电视台援引外交部发言人伊斯梅尔·巴盖伊的话,将该草案描述为“框架协议”,并补充道:“我们希望这包括结束强加的战争所需的主要问题以及其他对我们至关重要的问题。然后,在一个合理的时间跨度内,即30到60天之间,讨论细节并最终达成最终协议。” 他说霍尔木兹海峡是讨论的话题之一。 伊朗官方IRNA通讯社援引巴盖伊的话说,近几天来立场已更加接近。 “过去一周,趋势一直是分歧在缩小,”他说。“我们将不得不拭目以待未来三四天会发生什么。” 巴盖伊表示,核问题不是当前谈判的一部分,因为德黑兰首先寻求结束战争,然后再讨论其长期以来处于国际紧张局势核心的核计划。 “我们目前的重点是结束所有战线上的战争,包括黎巴嫩,”巴盖伊说,并补充说解除对德黑兰的制裁“已被明确写入文本,并仍然是我们的一贯立场。” 伊朗支持的真主党旗下的灯塔电视台报道称,领导人纳伊姆·卡西姆收到了伊朗外交部长阿巴斯·阿拉格齐的一封信,信中表示德黑兰不会抛弃其盟友。在黎巴嫩的以色列-真主党战争中,存在一项脆弱的、美国斡旋的停火协议,该战争始于伊朗战争开始两天后。 伊朗议长穆罕默德·巴吉尔·卡利巴夫是上个月与美国进行历史性面对面会谈的首席谈判代表,他说伊朗已经重建了其军事资产,如果美国总统唐纳德·特朗普恢复攻击,结果将比战争开始时“更具毁灭性和更痛苦”。据国家电视台报道,他在会见巴基斯坦陆军参谋长阿西姆·穆尼尔后发表了上述讲话。 特朗普曾表示“严肃的谈判”正在进行中 特朗普早些时候表示,他暂缓对伊朗进行军事打击,因为“严肃的谈判”正在进行中,并且应中东盟友的要求。特朗普曾多次为德黑兰设定最后期限,随后又退缩。 美国和以色列于2月28日发动攻击,引发了战争,并中断了与伊朗的核谈判。德黑兰通过实际上关闭霍尔木兹海峡进行报复,该海峡是该地区石油、天然气和化肥的关键水道,造成了全球经济的痛苦。 随后美国封锁了伊朗港口。美国中央司令部周六表示,自4月13日封锁开始以来,美国部队已驱离了100多艘商船并使4艘船只瘫痪。 这两位官员表示,在访问德黑兰期间,巴基斯坦陆军参谋长还会见了阿拉格齐、总统马苏德·佩泽什基安和其他高级官员,并补充说伊斯兰堡继续努力安排第二轮直接谈判。 目前尚不清楚穆尼尔是否会见了负责领导伊朗准军事组织革命卫队的艾哈迈德·瓦希迪准将,该卫队已成为制定伊朗在谈判中强硬立场的重要参与者。本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。